KRAMPFSTADT STUDIO

Farts Sound Effects Library

Price: €20 Release Year: 2023 Universal Category System (UCS) 32-Bit / 192 kHz WAV

Library Overview & Details

The Farts sound library delivers 50 authentic, 100% real human flatulence recordings designed for comedy sound designers, game audio developers and post-production editors. Unlike synthetic or designed FX created using rubber props or software synthesis, every asset in this collection was captured live to deliver complete organic realism, nuanced low-end resonance and raw acoustic texture.

Recorded using ultra-low-noise boundary mic technology at maximum resolution, these files cover a broad spectrum of sonic profiles, from sharp, high-pressure pops and squeaks to long, wet, low-frequency rumbles. The 32-bit float capture provides extreme dynamic headroom and pitch-shifting headroom, allowing sound designers to easily stretch, pitch down or sub-process the audio into massive creature impacts, monstrous grunts or customized slapstick sound effects.

100% authentic human source: Captured directly from real human recordings without artificial synthesis, rubber props or electronic manipulation.

Diverse tonal profiles: Features an extensive variety of acoustic textures including short dry bursts, high-register squeaks, low-frequency rumbles, rippling textures and extended tones.

Pristine high-resolution capture: Recorded uniformly at 32-bit float / 192 kHz using ultra-sensitive capsule technology to preserve high-frequency transients, sub-bass pressure and zero noise floor.

Extreme pitch-mangling capability: The 192 kHz sample rate allows heavy pitch drops and granular stretching without aliasing, making the sounds suitable for sound design layering, creature design and sound replacement.

Technical Specifications

Audio quality: 32-bit float / 192 kHz (Lossless high-resolution format)

Workflow: Fully UCS compliant (Universal Category System)

Microphone: FEL Pluggy XLR EM272

Recorder: Zoom F3

Content: 50 WAV files (100% organic human flatulence sound effects)

Specifications: 50 sounds • 32 Bit / 192 kHz • 32.9 MB • 1 minutes • UCS

Individual sound effects can be purchased for €2 each or you can purchase the entire library for €20.

Enter the exact amount in the 'Recipient gets' field and type the name of the library or individual effect in the 'Add a note' field.

Included Tracklist (50 Audio Files)

UCS (Universal Category System) compliant metadata embedded in each master WAV file

50 Master Tracks
01 Fart 1 WAV
02 Fart 2 WAV
03 Fart 3 WAV
04 Fart 4 WAV
05 Fart 5 WAV
06 Fart 6 WAV
07 Fart 7 WAV
08 Fart 8 WAV
09 Fart 9 WAV
10 Fart 10 WAV
11 Fart 11 WAV
12 Fart 12 WAV
13 Fart 13 WAV
14 Fart 14 WAV
15 Fart 15 WAV
16 Fart 16 WAV
17 Fart 17 WAV
18 Fart 18 WAV
19 Fart 19 WAV
20 Fart 20 WAV
21 Fart 21 WAV
22 Fart 22 WAV
23 Fart 23 WAV
24 Fart 24 WAV
25 Fart 25 WAV
26 Fart 26 WAV
27 Fart 27 WAV
28 Fart 28 WAV
29 Fart 29 WAV
30 Fart 30 WAV
31 Fart 31 WAV
32 Fart 32 WAV
33 Fart 33 WAV
34 Fart 34 WAV
35 Fart 35 WAV
36 Fart 36 WAV
37 Fart 37 WAV
38 Fart 38 WAV
39 Fart 39 WAV
40 Fart 40 WAV
41 Fart 41 WAV
42 Fart 42 WAV
43 Fart 43 WAV
44 Fart 44 WAV
45 Fart 45 WAV
46 Fart 46 WAV
47 Fart 47 WAV
48 Fart 48 WAV
49 Fart 49 WAV
50 Fart 50 WAV

Technical Specifications & Licensing FAQ

What audio formats and specifications are included in the Farts library?

The Farts library delivers broadcast-ready, master-edited 24-bit / 32-bit float Broadcast Wave Format (BWF) files recorded at high-resolution (up to 192 kHz). All audio files contain embedded iXML metadata and standardized category tags.

Is this sound effects library UCS (Universal Category System) compliant?

Yes, 100%. Every audio file follows strict Universal Category System (UCS) naming conventions (Category-SubCategory-Vendor-Project-Description) with embedded keywords, ensuring instant searchability and categorization in Soundminer, BaseHead, Soundly and Reaper.

Can I use Farts sound effects in commercial video games and films?

Yes. Your purchase includes a worldwide, perpetual 100% royalty-free commercial synchronization license for video games (Unreal Engine, Unity, Godot), feature films, television, commercials and streaming media without recurring royalty payments. Refer to our End-User License Agreement (EULA) for full terms (AI/ML training is restricted without written consent).

What recording perspectives and techniques were used for Farts?

Recorded in controlled acoustic environments utilizing high-sensitivity condenser and contact microphones to capture subtle mechanical textures, clicks, resonance and tactile details.