KRAMPFSTADT STUDIO

Distant gunshots and explosions Sound Effects Library

Price: €30 Release Year: 2026 Universal Category System (UCS) 32-Bit / 192 kHz WAV

Library Overview & Details

This specialized sound effects collection delivers the expansive, rolling reverberation of far-off ballistic impacts and heavy explosive detonations. Engineered specifically for film post-production, tactical video games and immersive soundscapes, this library captures the acoustic behavior of high-caliber firepower and explosive shockwaves as they travel across open terrain, hills, and urban valleys. Removing the overwhelming, near-field transients of close-up gunfire, it focuses entirely on realistic atmospheric reflections, subsonic bass thumps, long decay tails, and ambient environmental rumble.

Whether you are designing background combat ambience for a war drama, layering cinematic distant artillery support or adding depth and scale to action game mix environments, this collection provides an essential set of long-range acoustic perspectives.

Atmospheric & Terrain Reverb Tails: Captures the complex acoustic signature of distant shockwaves rolling through open valleys, forested lines and structural clearings, providing authentic spatial cues and realistic environmental reflections.

Ultra-Low-Noise Omni Capture: Recorded using FEL Clippy XLR EM272 omnidirectional microphones, known for their exceptionally low self-noise floor, flat frequency response, and vast dynamic range. Captured at 192 kHz / 32-bit float to isolate faint, trailing tail dynamics without introducing pre-amp hiss.

Technical Specifications

Audio Quality: 32-bit / 192 kHz (Lossless high-definition WAV masters optimized for pitching, dynamic stretching, and cinematic mixing)

Workflow: Fully UCS compliant (Universal Category System)

Microphones: FEL Clippy XLR EM272

Recorders: Sound Devices MixPre-6 II

Content: 40 WAV files (Isolated distant rifle reports, heavy artillery thuds, long-range explosive detonations, rolling terrain reverberations and environmental decay tails).

Specifications: 40 sounds • 32 Bit / 192 kHz • 192 MB • 2 minutes • UCS

Individual sound effects can be purchased for €2 each or you can purchase the entire library for €30.

Enter the exact amount in the 'Recipient gets' field and type the name of the library or individual effect in the 'Add a note' field.

Included Tracklist (40 Audio Files)

UCS (Universal Category System) compliant metadata embedded in each master WAV file

40 Master Tracks
01 Distant explosion 1, source recording WAV
02 Distant explosion 2, source recording WAV
03 Distant explosion 3, source recording WAV
04 Distant explosion 4, source recording WAV
05 Distant explosion 5, source recording WAV
06 Distant explosion 6, source recording WAV
07 Distant explosion 7, source recording WAV
08 Distant explosion 8, source recording WAV
09 Distant explosion 9, source recording WAV
10 Distant explosion 10, source recording WAV
11 Distant gunshot 1, source recording WAV
12 Distant gunshot 2, source recording WAV
13 Distant gunshot 3, source recording WAV
14 Distant gunshot 4, source recording WAV
15 Distant gunshot 5, source recording WAV
16 Distant gunshot 6, source recording WAV
17 Distant gunshot 7, source recording WAV
18 Distant gunshot 8, source recording WAV
19 Distant gunshot 9, source recording WAV
20 Distant gunshot 10, source recording WAV
21 Distant gunshot 11, source recording WAV
22 Distant gunshot 12, source recording WAV
23 Distant gunshot 13, source recording WAV
24 Distant gunshot 14, source recording WAV
25 Distant gunshot 15, source recording WAV
26 Distant gunshot 16, source recording WAV
27 Distant gunshot 17, source recording WAV
28 Distant gunshot 18, source recording WAV
29 Distant gunshot 19, source recording WAV
30 Distant gunshot 20, source recording WAV
31 Distant gunshot 21, source recording WAV
32 Distant gunshot 22, source recording WAV
33 Distant gunshot 23, source recording WAV
34 Distant gunshot 24, source recording WAV
35 Distant gunshot 25, source recording WAV
36 Distant gunshots 1, source recording WAV
37 Distant gunshots 2, source recording WAV
38 Distant gunshots 3, source recording WAV
39 Distant gunshots 4, source recording WAV
40 Distant gunshots 5, source recording WAV

Technical Specifications & Licensing FAQ

What audio formats and specifications are included in the Distant gunshots and explosions library?

The Distant gunshots and explosions library delivers broadcast-ready, master-edited 24-bit / 32-bit float Broadcast Wave Format (BWF) files recorded at high-resolution (up to 192 kHz). All audio files contain embedded iXML metadata and standardized category tags.

Is this sound effects library UCS (Universal Category System) compliant?

Yes, 100%. Every audio file follows strict Universal Category System (UCS) naming conventions (Category-SubCategory-Vendor-Project-Description) with embedded keywords, ensuring instant searchability and categorization in Soundminer, BaseHead, Soundly and Reaper.

Can I use Distant gunshots and explosions sound effects in commercial video games and films?

Yes. Your purchase includes a worldwide, perpetual 100% royalty-free commercial synchronization license for video games (Unreal Engine, Unity, Godot), feature films, television, commercials and streaming media without recurring royalty payments. Refer to our End-User License Agreement (EULA) for full terms (AI/ML training is restricted without written consent).

What recording perspectives and techniques were used for Distant gunshots and explosions?

Recorded in controlled acoustic environments utilizing high-sensitivity condenser and contact microphones to capture subtle mechanical textures, clicks, resonance and tactile details.